ingold.ua
JEWELLERY E-COMMERCE · 2012–2014
ingold.ua began through a friend whose family owned a large chain of physical
jewellery stores. Pavlo had already spent several years building businesses
online and saw an opportunity to bring a category still dominated by traditional retail onto the internet.
Much of the basic e-commerce infrastructure had to be created from scratch.
Many jewellery manufacturers had no usable digital photographs of their
products, so the team hired a photographer, developed its own process for
macro photography and produced the imagery itself. Pavlo concentrated on SEO,
and organic search became the company’s principal source of customer
acquisition. At times, demand grew faster than the available inventory.
Logistics were just as challenging. Conventional postal services would not
accept valuable jewellery, so the team assembled its own combination of couriers, drivers, buses and rail transport while carrying much of the
delivery risk itself. The business grew, hired staff and opened an office
where, at certain points, more than $1 million worth of jewellery could
be awaiting photography, shipment or sale.
Pavlo sold ingold.ua to its largest competitor in 2014. The business later
became part of gold.ua, which developed into one of Ukraine’s leading online
jewellery retailers.
artfour.ua
WALL-ART E-COMMERCE · 2012–2017
Artfour grew out of ingold. Pavlo and the colleague responsible for ingold’s
daily operations came across the idea of affordable printed wall art while
taking an online business course. Pavlo was renovating his apartment at the
time, so their first experiment was a modular picture of New York featuring
the Empire State Building. The first print was imperfect, but once it was
hanging on the wall, they could see the potential.
The venture initially used the Art4 and Popart names, with its early range
focused on pop-art-style prints. Customer behaviour soon revealed a broader
market: people were buying the pictures primarily as gifts. The team followed
that demand, expanded the product range and developed the business into
Artfour. A dedicated production space followed, where the pictures were
assembled by hand. Artfour became the market leader in Ukraine in its
category.
After moving to Kyiv, Pavlo was dividing his attention across a growing
portfolio of ventures. The other investors eventually offered to buy his
stake, and he accepted. The business continues to operate under different
ownership.
druzi.cv.ua
REGIONAL SOCIAL NETWORK · 2007–2010
Pavlo was sixteen and in his first year at university when he and two
partners launched druzi.cv.ua, a regional social network where people uploaded
photographs from parties and events, tagged themselves and continued the
night’s conversations online. Social networks were still unfamiliar to much of the local audience, and Druzi became one of the best-known digital projects in the region.
The business developed around that community. Clubs and event organisers paid
for promotion and commissions on visitors brought through SMS campaigns. The
team also created a local discount programme, with Pavlo walking from shop to shop, meeting owners and selling the membership cards himself. It became
his first experience of B2B sales.
The same community supported Midnight Promo Studio, the event brand through
which Pavlo organised dozens of large techno nights across western Ukraine,
some attracting audiences of up to 10,000 people. The events generated
photographs, conversations and relationships that then returned to the social
network.
As VKontakte expanded, local communities and event promotion moved to the
larger platform, and Druzi gradually lost its audience. Pavlo continued
operating Midnight Promo Studio until 2010, when he closed the events business
and shifted his attention fully towards web and software development.
Druzi was the first clear example of a model that would recur throughout his
career: building a community around emerging behaviour and then creating a business around the activity already taking place within it.
VK Network
COMMUNITIES NETWORK · 2010–2017
VKontakte had displaced the regional network Pavlo helped build. In 2010, he began again on the platform that had overtaken his first online community. The
first VK communities were created around travel, geography, science, sport and
popular culture. Advertising requests gradually turned them into a business.
Over time, the network expanded to more than twenty communities. A team of around five people managed the daily content, while Pavlo handled the larger
advertising campaigns and sometimes produced the creative work himself. Most
of the revenue was reinvested into growth through giveaways, acquisitions and
advertising exchanges with other networks. The combined audience eventually
exceeded ten million followers.
The network never had a formal company name and remained a side project
alongside Pavlo’s other ventures. For several years, however, it was also one
of his most reliable sources of cash flow, financing a range of new products
and experiments.
When Ukraine banned VKontakte in 2017, the economics of a business built
entirely on the platform changed. Pavlo sold the network in a seven-figure
exit worth more than $1 million.
itadviser.dev
WEB AND SOFTWARE DEVELOPMENT · 2017–2021
ITAdviser was the culmination of almost a decade of web-development work.
Pavlo began by building SEO websites and selling them for around $100 each. In 2012, that work became more structured through Lalalend, a small studio
specialising in one-page landing sites at a time when landing-page marketing
was expanding rapidly.
The team progressed from relatively simple websites to increasingly complex
client projects, while continuing to develop and test products of its own.
Across those years, Pavlo participated in building more than twenty
different digital products and acquired a practical understanding of software development, infrastructure, design, delivery and distribution.
By 2017, after his move to Kyiv, these activities had developed into
ITAdviser, a standalone software-development and outsourcing company. Pavlo
founded it with an experienced outsourcing executive who also became the CTO
of FinSafe, his crypto-focused fintech.
Pavlo’s business partner later took over ITAdviser, which continues to operate under different ownership.
finsafe.com
CRYPTO TRADING TERMINAL · 2018–2019
The idea for FinSafe emerged from a problem Pavlo encountered while managing
his own cryptocurrency portfolio. By 2017, he held around twenty-five
different assets, while liquidity was distributed across a growing number of exchanges. Rebalancing the portfolio or moving from one coin into another at a competitive price could take one or two hours.
In 2018, Pavlo began building a system that would connect the major exchanges
through a single trading terminal. FinSafe combined a consolidated order book
with smart order routing, identifying liquidity and executing transactions at the best available price across multiple exchanges. In effect, the company was
building a brokerage layer above the fragmented cryptocurrency market.
Pavlo invested more than $1 million of his own capital into the product
and assembled a specialised technical team around it. FinSafe became one of the most technically ambitious products he had built, bringing established
trading infrastructure into a market where many of those tools did not yet
exist.
When Pavlo left the business due to his personal circumstances, his business
partner, who also served as the company’s CTO, later closed FinSafe. Parts of the technology were subsequently reused in software developed for outsourcing
clients.
artozo.com
SOLANA NFT MARKETPLACE · 2021–2022
While living in the United States, Pavlo and several collaborators entered the
NFT market as collectors and users, encountering persistent problems with
wallets, payments, fees, security and onboarding. They designed Artozo as a
Solana-based marketplace for digital artists and collectors, combining
community voting, artist levels, fixed-floor pricing, referrals, staking and
an integrated wallet with card payments. Solana made it possible to mint an NFT for around $2 at a time when the equivalent cost on Ethereum could reach
hundreds of dollars.
Artozo launched its beta in August 2022. The company assembled a team of more
than thirty people, raised close to $1 million, primarily from outside
investors, attracted an early community of artists and users, and presented
the product at Web Summit in Portugal after winning a startup competition.
As Pavlo put it at the time, the ambition was to build a community of people
who loved NFTs, rather than one dominated by short‑term speculation.
The company entered the market close to its peak. By the end of 2022, NFT
trading volumes had fallen sharply across the industry, changing the economics
of building a new marketplace. Pavlo decided to close Artozo in December 2022
and began looking for the next market almost immediately.
onlymonster.ai
B2B SAAS CREATOR OPERATIONS PLATFORM · 2023–PRESENT
OnlyMonster is the largest company Pavlo has built to date. It began in early
2023. A friend asked him to advise on setting up an agency for content
creators. After several weeks inside the business, Pavlo saw that agencies
were already operating with the complexity of serious companies, while the
software available to manage their teams, customers, communications and daily
workflows remained immature. That gap became OnlyMonster.
Pavlo asked Aliaksei Vinahradau, a part-time developer from his previous
venture, to build the first prototype: a Google extension and a simple
dashboard completed in approximately two months. The duo had bootstrapped from
day 1. The product developed inside a private Telegram group that initially
contained fewer than ten agency owners. Within the first few months, Pavlo
introduced billing: those ready to pay could subscribe, while everyone else
could continue using the product. Customers began paying, and the revenue went
back into engineering and product development.
Once those early payments had established real demand, Pavlo convinced
Radyslav Liaskovskyi to join the company full-time as the third co-founder,
bringing 20 years of experience in infrastructure and architecture of high-load systems. The technical challenge expanded into building a multi-account, multi-platform environment capable of supporting creator
businesses around the clock.
Today, OnlyMonster serves more than 2,000 customers and tens of thousands
of users across more than 100 countries. What began as a small operational
tool has developed into a broader business management platform for the creator
economy, helping define the emerging software category, CreatorOps.
onlymonster.ai →
opensteps.ai
OPEN SOURCE · MIT · 2026–NOW
I build my own products with AI coding agents every day. And I see the same
picture everywhere. Most tools around agents are made by engineers for
engineers. But the biggest change AI brought is on the other side. People who
can invent a product and run a business always depended on big engineering
teams to build anything. Now they can build on their own.
Open Steps is my contribution to that side. A free, open source, MIT-licensed
set of skills and tools for AI coding agents, made for people who create
products. Writing code is no longer the main thing in building a product, and
tools should catch up with that. I built it for myself first, I use it in my own work, and everything in it is public, including the test results and the
cases where it doesn’t help.
This technology is just starting. I want to be part of building it.
opensteps.ai →
Not Safe For Business
PAVLO’S DIARY · TELEGRAM
Join his Telegram channel Not Safe For Business, his place to document what
he’s learned along the way – building products, making mistakes, working
through difficult decisions and thinking about where technology is heading.
If you’re curious how Pavlo approaches building companies, you’ll probably
find it here.
Why “NSFB”
The name is a play on Not Safe for Work (NSFW), one of the internet’s oldest
expressions. Long before OnlyFans existed, NSFW was used to label content
that wasn’t appropriate to open in an office or other public setting – typically adult or otherwise sensitive material. After Leonid Radvinsky
acquired OnlyFans in 2018, the platform became one of the internet’s defining
NSFW brands, making the phrase instantly recognisable to anyone in the
creator economy.
OnlyMonster was initially built for the OnlyFans ecosystem, and Pavlo makes
a subtle nod to the world the company operates in while giving the phrase a completely different meaning. Not Safe for Business isn’t about adult content
at all – it’s about entrepreneurship. It’s Pavlo’s personal diary about what
it’s actually like to build companies.
Pavlo uses this channel as a designated place to write honestly
about everything that happens behind the scenes. In many ways, it’s an extension of the principles OnlyMonster carries: openness, transparency and
sharing the reality rather than the highlight reel. That’s why the channel is called Not Safe for Business.
t.me/nsfbnotes →